"use strict";
cc._RF.push(module, '15682KsVlhBAqGzlII0lAqB', 'NotifyEventType');
// scripts/NotifyEventType.js

"use strict";

var e = require;
var t = module;
var o = exports;

var _ii,
    nn = void 0 && (void 0).__extends || (_ii = function ii(t, e) {
  return (_ii = Object.setPrototypeOf || {
    __proto__: []
  } instanceof Array && function (t, e) {
    t.__proto__ = e;
  } || function (t, e) {
    for (var o in e) {
      Object.prototype.hasOwnProperty.call(e, o) && (t[o] = e[o]);
    }
  })(t, e);
}, function (t, e) {
  function o() {
    this.constructor = t;
  }

  _ii(t, e), t.prototype = null === e ? Object.create(e) : (o.prototype = e.prototype, new o());
}),
    rr = void 0 && (void 0).__awaiter || function (t, e, o, i) {
  return new (o || (o = Promise))(function (n, a) {
    function r(t) {
      try {
        l(i.next(t));
      } catch (e) {
        a(e);
      }
    }

    function s(t) {
      try {
        l(i["throw"](t));
      } catch (e) {
        a(e);
      }
    }

    function l(t) {
      var e;
      t.done ? n(t.value) : (e = t.value, e instanceof o ? e : new o(function (t) {
        t(e);
      })).then(r, s);
    }

    l((i = i.apply(t, e || [])).next());
  });
};

var oo = void 0 && (void 0).__decorate || function (e, t, a, n) {
  var i,
      o = arguments.length,
      s = o < 3 ? t : null === n ? n = Object.getOwnPropertyDescriptor(t, a) : n;
  if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) s = Reflect.decorate(e, t, a, n);else for (var r = e.length - 1; r >= 0; r--) {
    (i = e[r]) && (s = (o < 3 ? i(s) : o > 3 ? i(t, a, s) : i(t, a)) || s);
  }
  return o > 3 && s && Object.defineProperty(t, a, s), s;
};

Object.defineProperty(o, "__esModule", {
  value: !0
});
var a = cc._decorator,
    n = a.ccclass,
    i = (a.property, function () {
  function e() {}

  return e.SEND_BOX_PORTAL_INFO = "SEND_BOX_PORTAL_INFO", e.SEND_ADD_DESK_ICON = "SEND_ADD_DESK_ICON", e.UPDATE_HAVE_COIN_NUMBER = "UPDATE_HAVE_COIN_NUMBER", e.UPDATE_HAVE_ZS_NUMBER = "UPDATE_HAVE_ZS_NUMBER", e.UPDATE_HAVE_SP_NUMBER = "UPDATE_HAVE_SP_NUMBER", e.UPDATE_HAVE_TASTE_CARD_NUMBER = "UPDATE_HAVE_TASTE_CARD_NUMBER", e.UPDATE_HAVE_REVIVE_NUMBER = "UPDATE_HAVE_REVIVE_NUMBER", e.SEND_CHOOSE_ROLE_INDEX_INFO = "SEND_CHOOSE_ROLE_INDEX_INFO", e.SEND_UPDATE_CHOOSE_HERO_LIST = "SEND_UPDATE_CHOOSE_HERO_LIST", e.SEND_PLAYER_GET_TASK_AWARD = "SEND_PLAYER_GET_TASK_AWARD", e.SEND_UPDATE_TASK_INFO = "SEND_UPDATE_TASK_INFO", e.SEND_UPDATE_PLAYER_INFO = "SEND_UPDATE_PLAYER_INFO", e.SEND_CHOOSE_EQUIP_INFO = "SEND_CHOOSE_EQUIP_INFO", e.SEND_UPDATE_PLAYER_SEASON_LEVEL_INFO = "SEND_UPDATE_PLAYER_SEASON_LEVEL_INFO", e.SEND_UPDATE_ADD_PLAYER_LEVEL_EXP = "SEND_UPDATE_ADD_PLAYER_LEVEL_EXP", e.SEND_UPDATE_MY_USE_HORE_INFO = "SEND_UPDATE_MY_USE_HORE_INFO", e.SEND_PLAYER_MOVE_INFO = "SEND_PLAYER_MOVE_INFO", e.SEND_PLAYER_STOP_MOVE_INFO = "SEND_PLAYER_STOP_MOVE_INFO", e.SEND_PLAYER_POS_INFO = "SEND_PLAYER_POS_INFO", e.SEND_SHOW_BE_HIT_INFO = "SEND_SHOW_BE_HIT_INFO", e.SEND_CREATE_SOLDIER_INFO = "SEND_CREATE_SOLDIER_INFO", e.SEND_PLAYER_FREE_SKILL = "SEND_PLAYER_FREE_SKILL", e.SEND_PLAYER_FREE_SKILL_ONE = "SEND_PLAYER_FREE_SKILL_ONE", e.SEND_PLAYER_FREE_SKILL_TWO = "SEND_PLAYER_FREE_SKILL_TWO", e.SEND_PLAYER_FREE_SKILL_THREE = "SEND_PLAYER_FREE_SKILL_THREE", e.SEND_ROLE_BE_KILL_INFO = "SEND_ROLE_BE_KILL_INFO", e.SEND_UPDATE_MATCH_PLAYER_INFO = "SEND_UPDATE_MATCH_PLAYER_INFO", e.SEND_PLAYER_LEVEL_UP_INFO = "SEND_PLAYER_LEVEL_UP_INFO", e.SEND_PLAYER_SKILL_COOLING_TIME = "SEND_PLAYER_SKILL_COOLING_TIME", e.SEND_PLAYER_USE_PLAYER_SKILL = "SEND_PLAYER_USE_PLAYER_SKILL", e.SEND_PLAYER_USE_PLAYER_SKILL_OVER = "SEND_PLAYER_USE_PLAYER_SKILL_OVER", e.SEND_TOWER_LIGHTING_TARGET_INFO = "SEND_TOWER_LIGHTING_TARGET_INFO", e.SEND_GAME_OVER_INFO = "SEND_GAME_OVER_INFO", e.SEND_CREATE_MONSTER_INDEX = "SEND_CREATE_MONSTER_INDEX", e.SEND_UPDATE_BUY_EQUIP_NEW_ADD_INFO = "SEND_UPDATE_BUY_EQUIP_NEW_ADD_INFO", e.SEND_UPDATE_PLAYER_REVIVE_INFO = "SEND_UPDATE_PLAYER_REVIVE_INFO", e.SEND_ROLE_SMALL_HEAD_POS = "SEND_ROLE_SMALL_HEAD_POS", e.SEND_ROLE_ADD_BIG_DRAGON_BUFF = "SEND_ROLE_ADD_BIG_DRAGON_BUFF", e.SEND_CREATE_MONSTER_SOLDIER_INFO = "SEND_CREATE_MONSTER_SOLDIER_INFO", e.SEND_ADD_SKILL_LEVEL_INDEX = "SEND_ADD_SKILL_LEVEL_INDEX", e.SEND_USE_PLAYER_SKILL_INDEX = "SEND_USE_PLAYER_SKILL_INDEX", e.SEND_SHOW_GAME_MAP_INFO = "SEND_SHOW_GAME_MAP_INFO", e.SEND_PLAYER_SHOOT_WOINDE_ANIME = "SEND_PLAYER_SHOOT_WOINDE_ANIME", e.SEND_PLAYER_CHOOSE_DARE_INDEX = "SEND_PLAYER_CHOOSE_DARE_INDEX", e.SEND_PLAYER_CHOOSE_DARE_PLAYER_INFO = "SEND_PLAYER_CHOOSE_DARE_PLAYER_INFO", e.SEND_PLAYER_CHOOSE_OPERATE_HERO_INDEX = "SEND_PLAYER_CHOOSE_OPERATE_HERO_INDEX", e.SEND_MONSTER_DIE_NUMBER_INFO = "SEND_MONSTER_DIE_NUMBER_INFO", e.SEND_D_HERO_BE_HIT_INFO = "SEND_D_HERO_BE_HIT_INFO", e.SEND_CONTINUE_D_FIGHT_GAME = "SEND_CONTINUE_D_FIGHT_GAME", e.SEND_D_UPDATE_CHOOSE_HERO_INFO = "SEND_D_UPDATE_CHOOSE_HERO_INFO", e.SEND_MONSTER_BE_HIT_NUM_SHOW_HP_INFO = "SEND_MONSTER_BE_HIT_NUM_SHOW_HP_INFO", e.SEND_D_GAME_TOUCH_OPERATE_INFO = "SEND_D_GAME_TOUCH_OPERATE_INFO", oo([n], e);
}());
o["default"] = i;

cc._RF.pop();